Quick Tip Tuesday: Basic Parking
Parking means to set any attribute(s) to a particular value that cant be overridden in the Output- regardless of any cues that are played, edits made or even the grandmaster being brought down. These are the basics of parking. Its easier than parallel parking, I promise.
You can park all attributes of a fixture or group of fixtures by pressing the PAUSE key, followed by a Group selection or by FIXTURE (or CHANNEL).
Example: strongPAUSE GROUP 15 or PAUSE FIXTURE 117 ENTER
If youd like to park an individual attribute of any fixture(s), first select the fixture(s) that you wish to work with and set the value of the attribute according to your needs. Then press PAUSE followed by a Preset type in the PRESET CONTROL Bar of the Fixture Sheet. (EXAMPLE: PAUSE COLOR to park all color attributes) Or, press PAUSE followed by tapping the encoder wheel of the attribute you wish to park.
When youre ready to un-park, the formula is the same, except that you will replace the PAUSE key in your syntax with the GO+ key.
Example: GO+ GROUP 15 or GO+ FIXTURE 117 ENTER
The same rule applies if youd like to un-park individual attributes. Select the fixture(s), press GO+ followed by a selection in the PRESET CONTROL bar, or tap the desired encoder wheel.
Tags: grandMA programming, tips, Training
This entry was posted on Tuesday, April 13th, 2010 at 12:01 pm and is filed under MA Series 1 Consoles, Quick Tip Tuesday. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.