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Archive for August, 2010

Quick Tip Tuesday: Circular Copy

A circular copy is a way to move information across a block of fixtures. For example, let’s say you want to make a Sequence that becomes a color chase for a group of fixtures. In the first cue, each fixture is a different color. Then, in the second cue, you want the color of the first fixture to become the color in the second fixture, and the color in the second fixture to move to become the color of the third fixture and so on.

There are multiple ways to create this, but the simplest is by using the Quikey buttons for Circular Copy. These are among the pre-defined Quikeys available in all showfiles. There are two options for Circular Copy:
CCopy>>
CCopy<<

The only difference is whether you want the parameter information to move forwards or backwards.

So, you’ve got your rainbow colored fixtures selected in the FIxture Sheet, with their colors activated- just hit the CCopy Quikey of your choice and the colors will each be moved down by one unit sequentially. Since this is a new look, you can store it as a cue (or preset, whatever you’re looking for). Want to make another cue, use CCopy again and again the parameters will move down one. Continue this process as much as you like. (Just remember not to clear your fixture selection)

Keep in mind that Circular Copy WILL follow the options you’ve selected in your AT filter. If you’ve just used the AT filter to copy information, and not done a full clear, you may be surprised by what is and what is not copied. Also, Circular Copy is available as part of your MAtricks as well. You can even do a manual circular copy by using the AT key.

This is the last Quick Tip Tuesday from me. Happy Programming!
-Cat

Quick Tips are exactly what the name should imply. We’re adding these to our blog in an effort to help programmers and operators of all levels. If you’d like to suggest a Quick Tip, drop us a message on this blog, or on our Facebook page, or even via Twitter.

Quick Tip Tuesday: Modules & Instances

This week’s Quick Tip Tuesday comes from Aron Altmark (aka Aron the Intern).

When dealing with more complex fixtures with the grandMA2, there are two key elements of fixture types you should know about—Modules and Instances. These two elements make it possible to divide complex fixtures into sub-fixtures, allowing for very precise control and expanding the possibilities of many LED or multi-engine fixtures.

A Module can be thought of as the definition of a distinct part of a fixture, while Instances are individual occurrences of a module. In an RGB LED batten fixture, there is only one module—a single dimmable LED cluster containing red, green, and blue LEDs. However, there may be many cells in an LED batten—these are instances of the LED cluster module. Another fixture that would use modules and instances is the Wybron LitePod (formerly the FagPod by ArtFag). In one configuration, this fixture has two modules—an ACL blinder and a 3K strobe, with a large-format color scroller (doesn’t require additional module).

To access Modules and Instances, open your Fixture Type editor within Setup>Patch & Fixture Schedule>Fixture Types. Select a fixture with multiple cells or parts (such as a PixelRange Pixelline 1044) in the list and tap “Edit”, which opens the Channel list. Open the Module Manager—this contains grandMA 3D specifications for the fixture. Then, go back to the Channel list and open the Instance Manager. This is where you specify how many instances of each module type and their position in relation to each other. For our Pixelline 1044, there are 18 instances of the module “LED Cluster”, each with a patch offset. Each instance also has an X offset to account for the cells being in a batten configuration. For LED panels, there may also be a Y or Z offset.

The cool thing about Modules and Instances is that you can reference each instance of your complex fixtures individually. Once patched, if you look in your fixture sheet, you will notice that it displays each instance as a sub-fixture, adding a decimal to the fixture ID. For example, if I patched my Pixelline 1044 at fixture ID 1, then I would see displayed ID 1.1, 1.2…1.17, and 1.18. If you type in just the fixture ID without decimal, you’ll still select the entire fixture. However, if you add the decimal when selecting fixtures, you can select individual cells. Also, using next and previous will step through each instance.

This can be really handy for making chases within individual fixtures and really intricate effects over complex fixtures. Enjoy making your new flashy pretty!

Note: Keep in mind, you are providing most of this information purely for grandMA 3D. Your show will run just fine in real life, just as long as you provide the correct number of instances and the appropriate patch offset for each. But why not have it be flashy in real life AND 3D flashy? So much more fun.

Quick Tips are exactly what the name should imply. We’re adding these to our blog in an effort to help programmers and operators of all levels. If you’d like to suggest a Quick Tip, drop us a message on this blog, or on our Facebook page, or even via Twitter.

grandMA on Electric Daisy Carnival

Held over two days in Los Angeles’ Exposition Park and Memorial Coliseum, the Electric Daisy Carnival boasted festival artists Deadmau5, Moby, Z-Trip, Basement Jaxx, MSTRKRFT, Will.i.am and more. Performances were non-stop over five stages, which meant control had to be both versatile and rugged. The MA Lighting grandMA completed this task with ease. A.C.T Lighting is the exclusive North American distributor for MA Lighting.

Show designer and director Stephen Lieberman explains why he chose the MA Lighting grandMA for the event. “The versatility of the MA console makes programming a twenty-universe show extremely efficient. The ability to import and merge data from other showfiles has been a tool I’ve been using for years. These kinds of live environments force the user to be very creative in laying out their desk. Nothing is scripted, so the operator has to have fast access to functions at all times with minimal key-presses. I was able to dial in 180 moving lights plus another 500+ LED’s, blinders, strobes and other effects in about six hours.”

Running an event over five stages simultaneously meant Lieberman had to bring in additional programmers to cover the massive event. Each stage was controlled by an MA Lighting grandMA full-size, with an additional MA Lighting grandMA full-size for backup. Programming the other four stages were grandMA veterans Patrick Dierson, Joe Cabrera II, Demfis Fyssicopulos and Christopher Dumapias.

Elaborating on the event, Dierson states, “My start in the business of automated lighting came from working the underground raves at abandoned warehouses in New York during the early ’90s. Almost two decades later, EDC shows just how far the genre of electronic music has come and it was a treat to be able to take a break from the world of concert tours and broadcast television shows and go back to my roots for a fun, lost weekend with 180,000 of your closest friends.”

Additional crew for the event included Andrew Gumper (AG Lead), James Watral (ME – Kinetic Field), Brian Karol (Lead & ME of Felix Lighting – Circuit Grounds) and Steve Rose (ME – Cosmic Meadow).

Gear was provided through AG Lighting, Felix Lighting (Dave McKinnon) and PRG Los Angeles (Julian Edwards).
Electric Daisy Carnival is produced by Insomniac Events and is held in various regions throughout the year.

MA Lighting is exclusively distributed by A.C.T Lighting. A leading importer and distributor of lighting products, A.C.T Lighting, Inc. strives to identify future trends and cutting-edge products, and stock, sell and support their inventory. The company provides superior customer service and value for money to all of its clients.

For more information call 818-707-0884. Copyright © ACT Lighting 2010. All rights reserved.

Quick Tip Tuesday: New Show Options on grandMA2

Loading a new show on grandMA2 gives you new options that didn’t appear when loading a new show on the Series 1. In addition to just giving the show a new name, you’re prompted with a list of options that you can choose to clear before starting a new show. In other words, how much of the current setup do you wish to disregard? If this is a console used in an installation setting like a theatre or church or nightclub, you might not clear as much each time as you would on a rental console that travels to different venues with different rigs.

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Here are the options and a quick breakdown of what they mean:

CLEAR SHOW DATA: Show data includes your fixture patch, Stage Setup, Presets, Cues, etc.
CLEAR TIME CONFIG: This is the time/date/timezone of the console.
CLEAR CONSOLE SETTINGS: This option clears items you find in the CONSOLE tab of the SETUP menu (desk lights, screen options, etc)
CLEAR NETWORK PROTOCOLS: This is specific to DMX over Ethernet options.
CLEAR NETWORK CONFIG: Includes IP/Subnet addressing and Session information
CLEAR USER PROFILES: Starts you with a new User Profile. Its important to note that this does not erase any User Profiles from saved showfiles.

Quick Tips are exactly what the name should imply. We’re adding these to our blog in an effort to help programmers and operators of all levels. If you’d like to suggest a Quick Tip, drop us a message on this blog, or on our Facebook page, or even via Twitter.

New MA Lighting Software for August on ACTLighting.com

Today, you’ll find updated versions of software for the following products, along with Release Notes detailing the updates:

grandMA Series 2
grandMA2 Console Software Version 1.9.0.6
grandMA2 onPC Version 1.9.0.6

Visualizer
grandMA 3D Version [1.9.0][6.5] (compatible with today’s console software releases)

Please visit our Downloads page to access these updates and the Release Notes.

Thanks!
The ACT Lighting Software Team

Quick Tip Tuesday: Getting Fixed

Is there a particular Sequence that you’d like to show up on every page in your showfile? You don’t have to keep re-Assigning it on every page. Instead, locate the sequence on any Executor and FIX it. In other words, you can hit the FIX key followed by any key on the Executor and that Sequence is now Fixed.

You can quickly tell which Executors are fixed, because the background of the Executor’s title will be orange. Don’t want that Sequence Fixed any longer? No problem, use the same syntax: hit FIX followed by any key on the Executor and it will be un-Fixed.

Once the idea of FIX-ing makes sense, you might also look at the Auto-Fix options in your Sequence’s Assignment menu. This has to do with whether or not you want the Sequence carried over during a page change based on whether or not that Sequence in ON. This mode will also allow you to automatically un-FIX this Sequence when it goes OFF.

Quick Tips are exactly what the name should imply. We’re adding these to our blog in an effort to help programmers and operators of all levels. If you’d like to suggest a Quick Tip, drop us a message on this blog, or on our Facebook page, or even via Twitter.

Quick Tip Tuesday: Predefined Macros in grandMA2

One of the things that veteran grandMA Series 1 users look for on the grandMA2 is the Quikey Pool. Indeed, you’ll find that there is no longer a dedicated Quikey Pool. This is because the Quikeys have been streamlined into the Macro Pool.

To add a Quikey style Macro, simply press EDIT followed by an empty Macro cell. This will open the Macro Editing window, where you’ll find an on screen button labeled “Predefined.” Pressing this will open up a new window filled with various familiar looking options that you can scroll through. Once you find the predefined Macro you’re looking for, just click on it and you’ve got your button.

Quick Tips are exactly what the name should imply. We’re adding these to our blog in an effort to help programmers and operators of all levels. If you’d like to suggest a Quick Tip, drop us a message on this blog, or on our Facebook page, or even via Twitter.